Rendering Mode in Blazor HeatMap Chart Component
28 Jan 20221 minute to read
Heat map can be displayed using Scalable Vector Graphics (SVG)
rendering logic to improve the initial load performance and scalability.
@using Syncfusion.Blazor.HeatMap
<SfHeatMap DataSource="@HeatMapData" RenderingMode="DrawType.SVG">
<HeatMapTitleSettings Text="Sales Revenue per Employee (in 1000 US$)">
</HeatMapTitleSettings>
<HeatMapXAxis Labels="@XAxisLabels"></HeatMapXAxis>
<HeatMapYAxis Labels="@YAxisLabels"></HeatMapYAxis>
<HeatMapCellSettings ShowLabel="true" TileType="CellType.Rect"></HeatMapCellSettings>
</SfHeatMap>
@code{
int[,] GetDefaultData()
{
int[,] dataSource = new int[,]
{
{73, 39, 26, 39, 94, 0},
{93, 58, 53, 38, 26, 68},
{99, 28, 22, 4, 66, 90},
{14, 26, 97, 69, 69, 3},
{7, 46, 47, 47, 88, 6},
{41, 55, 73, 23, 3, 79}
};
return dataSource;
}
string[] XAxisLabels = new string[] {"Nancy", "Andrew", "Janet", "Margaret", "Steven", "Michael" };
string[] YAxisLabels = new string[] { "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" };
public object HeatMapData { get; set; }
protected override void OnInitialized()
{
HeatMapData = GetDefaultData();
}
}