Rendering mode in Blazor HeatMap Chart Component

20 Sep 20211 minute to read

Heat map can be displayed using Scalable Vector Graphics (SVG) rendering logic to improve the initial load performance and scalability.

@using Syncfusion.Blazor.HeatMap

<SfHeatMap DataSource="@HeatMapData" RenderingMode="DrawType.SVG">
    <HeatMapTitleSettings Text="Sales Revenue per Employee (in 1000 US$)">
    </HeatMapTitleSettings>
    <HeatMapXAxis Labels="@XAxisLabels"></HeatMapXAxis>
    <HeatMapYAxis Labels="@YAxisLabels"></HeatMapYAxis>
    <HeatMapCellSettings ShowLabel="true" TileType="CellType.Rect"></HeatMapCellSettings>
</SfHeatMap>

@code{
    int[,] GetDefaultData()
    {
        int[,] dataSource = new int[,]
        {
            {73, 39, 26, 39, 94, 0},
            {93, 58, 53, 38, 26, 68},
            {99, 28, 22, 4, 66, 90},
            {14, 26, 97, 69, 69, 3},
            {7, 46, 47, 47, 88, 6},
            {41, 55, 73, 23, 3, 79}
        };
        return dataSource;
    }
    string[] XAxisLabels = new string[] {"Nancy", "Andrew", "Janet", "Margaret", "Steven", "Michael" };
    string[] YAxisLabels = new string[] { "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" };
    public object HeatMapData { get; set; }
    protected override void OnInitialized()
    {
        HeatMapData = GetDefaultData();
    }
}

Rendering Mode in Blazor HeatMap Chart