Events in Blazor MultiSelect Component
4 Nov 202519 minutes to read
This section lists the events available in the Blazor MultiSelect Dropdown component and when they are triggered during user interactions.
Blur
The Blur event is triggered when the input loses focus. Typical uses include validation and committing changes.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Blur="@BlurHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void BlurHandler(Object args)
{
// Here you can customize your code
}
}ValueChange
The ValueChange event is triggered when the MultiSelect value changes due to selection or removal actions.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" ValueChange="@ValueChangeHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void ValueChangeHandler(MultiSelectChangeEventArgs<string[]> args)
{
// Here you can customize your code
}
}Closed
The Closed event is triggered after the popup is closed and is useful for post-close logic.
Created
The Created event is triggered after the component has been initialized. Use it for one-time setup.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Created="@CreatedHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void CreatedHandler(Object args)
{
// Here you can customize your code
}
}Destroyed
The Destroyed event is triggered when the component is disposed. Use it for cleanup logic.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Destroyed="@DestroyedHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void DestroyedHandler(Object args)
{
// Here you can customize your code
}
}Focus
The Focus event is triggered when the input gains focus. Use it to customize focus behavior.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Focus="@FocusHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void FocusHandler(Object args)
{
// Here you can customize your code
}
}OnOpen
The OnOpen event is triggered before the popup opens. This event is cancelable; cancel it to keep the popup closed.
OnClose
The OnClose event is triggered before the popup closes. This event is cancelable; cancel it to keep the popup open.
DataBound
The DataBound event is triggered when the data source has been populated in the popup list.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" DataBound="@DataBoundHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void DataBoundHandler(DataBoundEventArgs args)
{
// Here you can customize your code
}
}Filtering
The Filtering event is triggered while typing in the filter bar when AllowFiltering is enabled. Use it to customize filtering logic.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Filtering="@Filteringhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void Filteringhandler(FilteringEventArgs args)
{
// Here you can customize your code
}
}OnActionBegin
The OnActionBegin event is triggered before a remote data request is sent. Use it to modify queries or parameters.
@using Syncfusion.Blazor.DropDowns
@using Syncfusion.Blazor.Data
<SfMultiSelect TValue="string" TItem="OrderDetails" Query="@RemoteDataQuery">
<SfDataManager Url="https://js.syncfusion.com/demos/ejServices/Wcf/Northwind.svc/Orders" CrossDomain="true" Adaptor="Syncfusion.Blazor.Adaptors.ODataAdaptor"></SfDataManager>
<MultiSelectEvents TValue="string" TItem="OrderDetails" OnActionBegin="@OnActionBeginhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="CustomerID" Value="CustomerID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public Query RemoteDataQuery = new Query().Select(new List<string> { "CustomerID" }).Take(6).RequiresCount();
public class OrderDetails
{
public int? OrderID { get; set; }
public string CustomerID { get; set; }
public int? EmployeeID { get; set; }
public double? Freight { get; set; }
public string ShipCity { get; set; }
public bool Verified { get; set; }
public DateTime? OrderDate { get; set; }
public string ShipName { get; set; }
public string ShipCountry { get; set; }
public DateTime? ShippedDate { get; set; }
public string ShipAddress { get; set; }
}
private void OnActionBeginhandler(ActionBeginEventArgs args)
{
// Here you can customize your code
}
}OnActionFailure
The OnActionFailure event is triggered when a remote data request fails. Use it for error handling and logging.
@using Syncfusion.Blazor.DropDowns
@using Syncfusion.Blazor.Data
<SfMultiSelect TValue="string" TItem="OrderDetails" Query="@RemoteDataQuery">
<SfDataManager Url="https://js.syncfusion.com/demos/ejServices/Wcf/Northwind.svc/Orders" CrossDomain="true" Adaptor="Syncfusion.Blazor.Adaptors.ODataAdaptor"></SfDataManager>
<MultiSelectEvents TValue="string" TItem="OrderDetails" OnActionFailure="@OnActionFailurehandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="CustomerID" Value="CustomerID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public Query RemoteDataQuery = new Query().Select(new List<string> { "CustomerID" }).Take(6).RequiresCount();
public class OrderDetails
{
public int? OrderID { get; set; }
public string CustomerID { get; set; }
public int? EmployeeID { get; set; }
public double? Freight { get; set; }
public string ShipCity { get; set; }
public bool Verified { get; set; }
public DateTime? OrderDate { get; set; }
public string ShipName { get; set; }
public string ShipCountry { get; set; }
public DateTime? ShippedDate { get; set; }
public string ShipAddress { get; set; }
}
private void OnActionFailurehandler(Exception args)
{
// Here you can customize your code
}
}OnValueSelect
The OnValueSelect event is triggered when a user selects an item in the popup using the mouse or keyboard.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" OnValueSelect="@OnValueSelecthandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void OnValueSelecthandler(SelectEventArgs<GameFields> args)
{
// Here you can customize your code
}
}Opened
The Opened event is triggered after the popup has opened. Use it to run logic that requires rendered popup content.
ChipSelected
The ChipSelected event is triggered when a value chip is selected in the input area (chip mode).
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" ChipSelected="@ChipSelectedhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void ChipSelectedhandler(ChipSelectedEventArgs<GameFields> args)
{
// Here you can customize your code
}
}Cleared
The Cleared event is triggered after clearing all selected items using the clear icon.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" Cleared="@Clearedhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void Clearedhandler(MouseEventArgs args)
{
// Here you can customize your code
}
}OnChipTag
The OnChipTag event is triggered before the selected item is displayed as a chip in the input area. Use it to customize tagging behavior.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" OnChipTag="@ChipTagHandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void ChipTagHandler(TaggingEventArgs<GameFields> args)
{
// Here you can customize your code
}
}OnValueRemove
The OnValueRemove event is triggered before a selected item is removed from the component. Use it to intercept and optionally prevent removal.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" OnValueRemove="@OnValueRemovehandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void OnValueRemovehandler(RemoveEventArgs<GameFields> args)
{
// Here you can customize your code
}
}ValueRemoved
The ValueRemoved event is triggered after a selected item is removed from the component.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowFiltering="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" ValueRemoved="@ValueRemovedhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void ValueRemovedhandler(RemoveEventArgs<GameFields> args)
{
// Here you can customize your code
}
}CustomValueSpecifier
The CustomValueSpecifier event is triggered when a custom value is selected while AllowCustomValue is enabled. Use it to provide custom item data.
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" AllowCustomValue="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" CustomValueSpecifier="@CustomValueSpecifierhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void CustomValueSpecifierhandler(CustomValueEventArgs<GameFields> args)
{
// Here you can customize your code
}
}SelectedAll
The SelectedAll event is triggered after the select-all operation completes (CheckBox mode with ShowSelectAll).
@using Syncfusion.Blazor.DropDowns
<SfMultiSelect TItem="GameFields" TValue="string[]" Mode="@VisualMode.CheckBox" ShowSelectAll="true" DataSource="@Games">
<MultiSelectEvents TItem="GameFields" TValue="string[]" SelectedAll="@SelectedAllhandler"></MultiSelectEvents>
<MultiSelectFieldSettings Text="Text" Value="ID"></MultiSelectFieldSettings>
</SfMultiSelect>
@code {
public class GameFields
{
public string ID { get; set; }
public string Text { get; set; }
}
private List<GameFields> Games = new List<GameFields>() {
new GameFields(){ ID= "Game1", Text= "American Football" },
new GameFields(){ ID= "Game2", Text= "Badminton" },
new GameFields(){ ID= "Game3", Text= "Basketball" },
new GameFields(){ ID= "Game4", Text= "Cricket" },
};
private void SelectedAllhandler(SelectAllEventArgs<GameFields> args)
{
// Here you can customize your code
}
}NOTE
The MultiSelect currently provides the events listed above. Additional events may be added in future releases based on user requests. If a required event is missing, submit a request using the Syncfusion Blazor feedback portal: Request a feature.