Capture ctrl+s to update the value

13 Dec 20212 minutes to read

To achieve this, the keydown event has to be bound to the Rich Text Editor content and the ctrl + s key press is captured using its keyCode. In the keydown event handler, the updateValue method is called to update the value property and then the content is saved in the required database using the same.

@using Syncfusion.Blazor.RichTextEditor

<div class="control-section">
    <SfRichTextEditor ID="defalt_RTE" ref="rteObj" onkeydown="@onKeydown" >
        <RichTextEditorToolbarSettings Items="@tools"></RichTextEditorToolbarSettings>
        <p>The Rich Text Editor component is WYSIWYG ('what you see is what you get') editor that provides the best user experience to create and update the content. Users can format their content using standard toolbar commands.</p>
        <p><b> Key features:</b></p>
            <li><p> Provides <b>IFRAME</b> and <b>DIV</b> modes </p></li>
            <li><p> Capable of handling markdown editing.</p></li>
            <li><p> Contains a modular library to load the necessary functionality on demand.</p></li>
            <li><p> Provides a fully customizable toolbar.</p></li>
            <li><p> Provides HTML view to edit the source directly for developers.</p></li>
            <li><p> Supports third - party library integration.</p></li>
            <li><p> Allows preview of modified content before saving it.</p></li>

@functions {
    SfRichTextEditor rteObj;

    public static object[] tools = new object[] {
        "Bold", "Italic", "Underline", "StrikeThrough",
        "FontName", "FontSize", "FontColor", "BackgroundColor",
        "LowerCase", "UpperCase", "|",
        "Formats", "Alignments", "OrderedList", "UnorderedList",
        "Outdent", "Indent", "|", "CreateTable",
        "CreateLink", "Image", "|", "ClearFormat", "Print",
        "SourceCode", "FullScreen", "|", "Undo", "Redo"
    public void onKeydown(UIKeyboardEventArgs arg) {
        if (arg.Key == "s" && arg.CtrlKey == true) {
            var value = this.rteObj.Value;