Getting Started with Blazor Rich Text Editor in Blazor Web App
20 Jun 202414 minutes to read
This section briefly explains about how to include Blazor Rich Text Editor component in your Blazor Web App using Visual Studio.
Prerequisites
Create a new Blazor Web App
You can create a Blazor Web App using Visual Studio 2022 via Microsoft Templates or the Syncfusion Blazor Extension.
You need to configure the corresponding Interactive render mode and Interactivity location while creating a Blazor Web Application.
Install Syncfusion Blazor Rich Text Editor and Themes NuGet in the App
To add Blazor Rich Text Editor component in the app, open the NuGet package manager in Visual Studio (Tools → NuGet Package Manager → Manage NuGet Packages for Solution), search and install Syncfusion.Blazor.RichTextEditor and Syncfusion.Blazor.Themes.
If you utilize WebAssembly or Auto
render modes in the Blazor Web App need to be install Syncfusion Blazor components NuGet packages within the client project.
Alternatively, you can utilize the following package manager command to achieve the same.
Install-Package Syncfusion.Blazor.RichTextEditor -Version 27.1.48
Install-Package Syncfusion.Blazor.Themes -Version 27.1.48
NOTE
Syncfusion Blazor components are available in nuget.org. Refer to NuGet packages topic for available NuGet packages list with component details.
Register Syncfusion Blazor Service
Open ~/_Imports.razor file and import the Syncfusion.Blazor
and Syncfusion.Blazor.RichTextEditor
namespace .
@using Syncfusion.Blazor
@using Syncfusion.Blazor.RichTextEditor
Now, register the Syncfusion Blazor Service in the ~/Program.cs file of your Blazor Web App.
If you select an Interactive render mode as WebAssembly
or Auto
, you need to register the Syncfusion Blazor service in both ~/Program.cs files of your Blazor Web App.
....
using Syncfusion.Blazor;
....
builder.Services.AddSyncfusionBlazor();
....
Add stylesheet and script resources
The theme stylesheet and script can be accessed from NuGet through Static Web Assets. Include the stylesheet reference in the <head>
section and the script reference at the end of the <body>
in the ~/Components/App.razor file as shown below:
<head>
....
<link href="_content/Syncfusion.Blazor.Themes/bootstrap5.css" rel="stylesheet" />
</head>
<body>
....
<script src="_content/Syncfusion.Blazor.Core/scripts/syncfusion-blazor.min.js" type="text/javascript"></script>
</body>
NOTE
Check out the Blazor Themes topic to discover various methods (Static Web Assets, CDN, and CRG) for referencing themes in your Blazor application. Also, check out the Adding Script Reference topic to learn different approaches for adding script references in your Blazor application.
Add Syncfusion Blazor Rich Text Editor component
Add the Syncfusion Blazor Rich Text Editor component in the ~Pages/.razor file. If an interactivity location as Per page/component
in the web app, define a render mode at the top of the ~Pages/.razor
component, as follows:
@* desired render mode define here *@
@rendermode InteractiveAuto
<SfRichTextEditor>
<p>Rich Text Editor allows to insert images from online source as well as local computer where you want to insert the image in your content.</p>
<p><b>Get started Quick Toolbar to click on the image</b></p>
<p>It is possible to add custom style on the selected image inside the Rich Text Editor through quick toolbar.</p>
</SfRichTextEditor>
- Press Ctrl+F5 (Windows) or ⌘+F5 (macOS) to launch the application. This will render the Syncfusion Blazor Rich Text Editor component in your default web browser.
NOTE
Configure the Toolbar
Configure the toolbar with the tools using RichTextEditorToolbarSettings.Items property as your application requires.
<SfRichTextEditor>
<RichTextEditorToolbarSettings Items="@Tools" />
<p>The Rich Text Editor component is WYSIWYG ('what you see is what you get') editor that provides the best user experience to create and update the content. Users can format their content using standard toolbar commands.</p>
<p><b> Key features:</b></p>
<ul>
<li><p> Provides <b>IFRAME</b> and <b>DIV</b> modes </p></li>
<li><p> Capable of handling markdown editing.</p></li>
<li><p> Contains a modular library to load the necessary functionality on demand.</p></li>
<li><p> Provides a fully customizable toolbar.</p></li>
<li><p> Provides HTML view to edit the source directly for developers.</p></li>
<li><p> Supports third - party library integration.</p></li>
<li><p> Allows preview of modified content before saving it.</p></li>
</ul>
</SfRichTextEditor>
@code {
private List<ToolbarItemModel> Tools = new List<ToolbarItemModel>()
{
new ToolbarItemModel() { Command = ToolbarCommand.Bold },
new ToolbarItemModel() { Command = ToolbarCommand.Italic },
new ToolbarItemModel() { Command = ToolbarCommand.Underline },
new ToolbarItemModel() { Command = ToolbarCommand.StrikeThrough },
new ToolbarItemModel() { Command = ToolbarCommand.FontName },
new ToolbarItemModel() { Command = ToolbarCommand.FontSize },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.FontColor },
new ToolbarItemModel() { Command = ToolbarCommand.BackgroundColor },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.Formats },
new ToolbarItemModel() { Command = ToolbarCommand.Alignments },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.LowerCase },
new ToolbarItemModel() { Command = ToolbarCommand.UpperCase },
new ToolbarItemModel() { Command = ToolbarCommand.SuperScript },
new ToolbarItemModel() { Command = ToolbarCommand.SubScript },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.OrderedList },
new ToolbarItemModel() { Command = ToolbarCommand.UnorderedList },
new ToolbarItemModel() { Command = ToolbarCommand.Outdent },
new ToolbarItemModel() { Command = ToolbarCommand.Indent },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.CreateLink },
new ToolbarItemModel() { Command = ToolbarCommand.Image },
new ToolbarItemModel() { Command = ToolbarCommand.CreateTable },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.ClearFormat },
new ToolbarItemModel() { Command = ToolbarCommand.Print },
new ToolbarItemModel() { Command = ToolbarCommand.SourceCode },
new ToolbarItemModel() { Command = ToolbarCommand.FullScreen },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.Undo },
new ToolbarItemModel() { Command = ToolbarCommand.Redo }
};
}
Insert images and links
The Image inserts an image into Rich Text Editor’s content area, and the Link links an external resources such as website URLs to the selected text in the Rich Text Editor’s content respectively.
Specifies the items to be rendered in quick toolbar based on the target elements such as image, link and table element. The quick toolbar opens to customize the element by clicking the target element.
<SfRichTextEditor>
<RichTextEditorToolbarSettings Items="@Tools" />
<RichTextEditorQuickToolbarSettings Image="@Image" Link="@Link" />
<p>Rich Text Editor allows to insert images from online source as well as local computer where you want to insert the image in your content.</p>
<p><b>Get started Quick Toolbar to click on the image</b></p>
<p>It is possible to add custom style on the selected image inside the Rich Text Editor through quick toolbar.</p>
<img alt='Logo' style='width: 300px; height: 300px; transform: rotate(0deg);' src='https://blazor.syncfusion.com/demos/_content/blazor_webapp_common_net8/images/rich-text-editor/rte-image-feather.png' />
</SfRichTextEditor>
@code {
private List<ToolbarItemModel> Tools = new List<ToolbarItemModel>()
{
new ToolbarItemModel() { Command = ToolbarCommand.Bold },
new ToolbarItemModel() { Command = ToolbarCommand.Italic },
new ToolbarItemModel() { Command = ToolbarCommand.Underline },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.Formats },
new ToolbarItemModel() { Command = ToolbarCommand.Alignments },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.CreateLink },
new ToolbarItemModel() { Command = ToolbarCommand.Image },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.SourceCode },
new ToolbarItemModel() { Command = ToolbarCommand.Separator },
new ToolbarItemModel() { Command = ToolbarCommand.Undo },
new ToolbarItemModel() { Command = ToolbarCommand.Redo }
};
private List<ImageToolbarItemModel> Image = new List<ImageToolbarItemModel>()
{
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Replace },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Align },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Caption },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Remove },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.OpenImageLink },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.HorizontalSeparator },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.EditImageLink },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.RemoveImageLink },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Display },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.AltText },
new ImageToolbarItemModel() { Command = ImageToolbarCommand.Dimension }
};
private List<LinkToolbarItemModel> Link = new List<LinkToolbarItemModel>()
{
new LinkToolbarItemModel() { Command = LinkToolbarCommand.Open },
new LinkToolbarItemModel() { Command = LinkToolbarCommand.Edit },
new LinkToolbarItemModel() { Command = LinkToolbarCommand.UnLink }
};
}
Retrieve the formatted content
To retrieve the editor contents in HTML format, use the Value property of Rich Text Editor, and to fetch the editor content as plain text, use the GetText method of Rich Text Editor.
@using Syncfusion.Blazor.Buttons
@using Syncfusion.Blazor.RichTextEditor
@using Syncfusion.Blazor.Popups
<SfButton @onclick="@GetValue">Get Value</SfButton>
<SfButton @onclick="@GetText">Get Text</SfButton>
<br />
<SfDialog @ref="DialogObj" @bind-Visible="@Visibility" Content="@Content" Header="@Header" Target="#target" Height="200px"
Width="400px" ShowCloseIcon="true">
<DialogButtons>
<DialogButton Content="Ok" IsPrimary="true" OnClick="@DlgButtonClick" />
</DialogButtons>
</SfDialog>
<SfRichTextEditor @ref="RteObj" Value="@RteValue" />
@code {
SfRichTextEditor RteObj;
SfDialog DialogObj;
private string Content;
private bool Visibility = false;
private string Header = "Rich Text Editor's Value";
private string RteValue = @"<p>Rich Text Editor allows to insert images from online source as well as local computer where you want to insert the image in your content.</p><p><b>Get started Quick Toolbar to click on the image</b></p><p>It is possible to add custom style on the selected image inside the Rich Text Editor through quick toolbar.</p><img alt='Logo' style='width: 300px; height: 300px; transform: rotate(0deg);' src='https://blazor.syncfusion.com/demos/images/RichTextEditor/RTEImage-Feather.png' />";
private async Task GetValue()
{
this.Content = this.RteValue;
await this.DialogObj.ShowAsync();
}
private async Task GetText()
{
this.Content = await this.RteObj.GetTextAsync();
this.DialogObj.ShowAsync();
}
private async Task DlgButtonClick(object arg)
{
await this.DialogObj.HideAsync();
}
}
Retrieve the number of characters
To retrieve the maximum number of characters in the Rich Text Editor’s content, use the GetCharCount method of the Rich Text Editor.
@using Syncfusion.Blazor.Buttons
@using Syncfusion.Blazor.RichTextEditor
@using Syncfusion.Blazor.Popups
<SfButton @onclick="@GetCharCount">Get Char Count</SfButton>
<br />
<SfDialog @ref="DialogObj" @bind-Visible="@Visibility" Content="@Content" Header="@Header" Target="#target" Height="200px"
Width="400px" ShowCloseIcon="true">
<DialogButtons>
<DialogButton Content="Ok" IsPrimary="true" OnClick="@DlgButtonClick" />
</DialogButtons>
</SfDialog>
<SfRichTextEditor @ref="RteObj" />
@code {
SfRichTextEditor RteObj;
SfDialog DialogObj;
private string Content;
private bool Visibility = false;
private string Header = "Rich Text Editor's Value";
private string RteValue = @"<p>Rich Text Editor allows to insert images from online source as well as local computer where you want to insert the image in your content.</p><p><b>Get started Quick Toolbar to click on the image</b></p><p>It is possible to add custom style on the selected image inside the Rich Text Editor through quick toolbar.</p><img alt='Logo' style='width: 300px; height: 300px; transform: rotate(0deg);' src='https://blazor.syncfusion.com/demos/images/RichTextEditor/RTEImage-Feather.png' />";
private async Task GetCharCount()
{
this.Content = await this.RteObj.GetCharCountAsync();
await this.DialogObj.ShowAsync();
}
private async Task DlgButtonClick(object arg)
{
await this.DialogObj.HideAsync();
}
}